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Mazes collection

Large Print Mazes

Just one path leads to the exit

The entrance is on the top edge, the exit on the bottom edge — the book’s engine places them at any column, never in a corner. Two ways to move, as you like — and nothing forces you to pick one: they work together.

Three mazes to explore

The entrance is on the top edge, the exit on the bottom edge — both are circled in gold.

How to play

One game, several ways to move. The arrow keys — or a click on a neighboring square — take you along the whole corridor at once, to the next junction: that is what the eye does on paper.
To draw square by square, as with a pencil: press and hold your finger or the mouse button on the square you are on, and the path follows you. Or click once on that square: tracking locks, the path follows you without your having to hold anything, and a second click releases it. The grid is framed in gold while tracking is locked.
Backspace retraces your steps.

What every maze guarantees

  • A single path connects the entrance to the exit — no possible detour, no hidden shortcut. Counted, not assumed: we list the routes and stop as soon as a second one appears.
  • No unreachable square: every part of the maze is in play.
  • The path length is measured and shown on each button — 176, 239 and 422 squares for grids of 19 × 19, 25 × 25 and 33 × 33. The path length, not the grid size, is what sets how long it takes.
  • The longest corridor without a branch is measured: 34 squares across these three mazes. One press of an arrow key runs along the corridor to the next junction; that is what makes moving quick, and it is the figure we keep an eye on — not a round-number promise.

Playable without seeing the grid

A maze does not lend itself well to a screen reader: it has no numbered squares and no reading order, and a grid read square by square says nothing about the path. Moving from junction to junction makes it workable: at each stop, the page announces where you are and where you can go, and you choose.

That is what justifies putting a maze on a screen: not imitating paper, but doing what paper cannot do.

The printed book

  • One maze per page, measured 18 pt type, in Luciole.
  • Cream paper, black ink, nothing printed to the edge of the page.
  • A hidden word in the bonus puzzles.

The same puzzle, on paper

Large Print Mazes — Volume 1 — 120 large print mazes, from easy to hard, solutions included. Type size measured on the final PDF, set in Luciole, a typeface designed for low vision.

See the book

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